
SCENEv1.0 {

 OPTIONS {
  1 1 58 1 3 80 400 1 320 1 0 0 0 0 2 3   0.0010
 }

 SUBDIRECTORIES {
  Object
    ( objects/ )
  Lamp
    ( lamps/ )
  Camera
    ( cameras/ )
  SurfaceAttr
    ( srfs/ )
  Maps
    ( df1:maps/ )
  Pictures
    ( pictures/ )
 }

 CAMERA {
  CAMERA  ( Normal320x200 0 0.500000 40.000000 )
  POS     (   0.0000   0.0000  -3.0000 350.0000 359.0000   3.0000   1.0000   1.0000 )
 }

 GLOBALLIGHTS {
  Outside
 }

 LIGHTS {
  LAMP   ( WhitePoint Light1 1 )
  GEL    ( Clear )
  POS    (   5.0000  20.0000 -12.0000   0.0000   0.0000   0.0000   2.4000 )
 }

 SET {
  OBJECT   ( Cover Cover 1 0 )
  PATTERN  ( Incognito   9.1000   6.5000 0 0 )
   SURF    ( 1  0.000  0.000 )
  SURFATTR ( Aqua 0 )
  SURFATTR ( FoggyGlass 0 )
  SURFATTR ( Silver 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( RedMatte 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  SURFATTR ( GoldMirror 0 )
  POS      (   0.0000  -2.5000   8.0000   0.0000   0.0000   0.0000   1.0000   1.0000   1.0000 )

  OBJECT   ( redlotus Object 0 0 )
  SURFATTR ( White 0 )
  SURFATTR ( White 0 )
  SURFATTR ( White 0 )
  SURFATTR ( White 0 )
  SURFATTR ( White 0 )
  POS      (   0.0000   0.0000   0.0000   0.0000   0.0000   0.0000   1.0000   1.0000   1.0000 )
 }
}

BUILD {
 VIEW ( 10.000000 )
 }

