Initialize engine version: 5.3.0f4 (2524e04062b4) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 560 (ID=0x1201) Vendor: NVIDIA VRAM: 971 MB Begin MonoManager ReloadAssembly Platform assembly: C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain - Completed reload, in 0.065 seconds Platform assembly: C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\_Speedy\LudumDare34\_Builds\Finalv1.1\SpinningAround_Data\Managed\System.dll (this message is harmless) desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0 Initializing input. Input initialized. Initialized touch support. UnloadTime: 1.161446 ms Total Orb count: 82 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Setting up 1 worker threads for Enlighten. Thread -> id: 4e40 -> priority: 1 Can not play a disabled audio source (Filename: Line: 436) Can not play a disabled audio source (Filename: Line: 436)